Deep Q-Learning for Breakout

I made a computer learn to play the game breakout as in the classical reinforcement learning paper

Progressive growing of GANs for generating game art

I implemented a special GAN architecture for generating high resolution images from scratch to generate images resembling the art style of the game "Destiny 2"

Master's Thesis: Using Recurrent Neural Networks for Particle Tracking at the CERN Large Hadron Collider

I created a Deep Learning-based approach for tracking matter particles in particle accelerators. My approach is based on computer vision tracking techniques